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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Benny Ohu
Chaotic Tranquility Casoff
2465
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Posted - 2014.02.14 01:10:00 -
[1] - Quote
highsec wardec local trashtalk has a long and storied history beginning with the 2003-era cave-capsuleer daubing crude ascii phalluses on the side of their spaceships using pigment sourced from clay |
Benny Ohu
Chaotic Tranquility Casoff
2466
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Posted - 2014.02.14 15:51:00 -
[2] - Quote
Pinky Hops wrote:You were rambling about data and statistics so I took the opportunity to click the link in your sig, and it showed like 10 data points.
I guess pointing out people's bullshit is kind of an affliction of mine.
"Disease" seems a bit harsh, though. guess we can add 'hypocrite' to your list of personal failings
e: the correct word is 'faults' |
Benny Ohu
Chaotic Tranquility Casoff
2468
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Posted - 2014.02.14 16:32:00 -
[3] - Quote
admiral root wrote:Pinky Hops wrote:This thread is about the chances of new entities springing up that actually have a fighting chance of holding sov. I think you, Dinny, Hawkeye and March Rabbit should get together and form an army to take over huge swathes of nullsec. Gevlon Goofball would probably finance you if you promised to go after the CFC. imagine a pinky hops / ace uoweme / infinity ziona posting supersquad |
Benny Ohu
Chaotic Tranquility Casoff
2471
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Posted - 2014.02.14 16:36:00 -
[4] - Quote
Kaarous Aldurald wrote:The money is there, the resources are there, as Gevlon proves by pissing billions away per week trying to get it done. i don't think isk is the resource that matters
knowledge, competence and charisma might be a start
Quote:I'm not ziona - I never made the claim you can run anoms only and make 2 bil an hour or whatever. yeh to your credit you can tell the difference between an anom and a sig |
Benny Ohu
Chaotic Tranquility Casoff
2476
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Posted - 2014.02.14 17:18:00 -
[5] - Quote
Pinky Hops wrote:They'd also just join the same tired coalitions already there . making space worth living in and fighting over including ratting and industry is part of the solution of incentivising nullsec alliances to live in and fight over the space
but some people repeatedly deny the problem, misrepresent the argument and make attacks at the intentions of the people talking about the problems facing npc/sov null vOv |
Benny Ohu
Chaotic Tranquility Casoff
2481
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Posted - 2014.02.15 13:20:00 -
[6] - Quote
casoff's had good fights thanks to timers, guess some people are just doing it wrong |
Benny Ohu
Chaotic Tranquility Casoff
2481
|
Posted - 2014.02.15 14:59:00 -
[7] - Quote
Kimmi Chan wrote:IZ's basic thinking is not necessarily a bad thing. I get that he wants timers removed to make Sov Warfare more dynamic. no, ziona tried to attack a gsf poco and is mad
removing timers actually completely dicks over 'the little guy' in favour of 'whoever has more people in their alliance' in terms of ability to operate structures in any space, and would encourage even more blueing up, NIPs and blobs than now. since the only way to operate a structure long enough to recoup investment would be 'negotiate structure treaties with enemies' and 'collect as many friends as possible to respond versus randoms' |
Benny Ohu
Chaotic Tranquility Casoff
2483
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Posted - 2014.02.15 15:12:00 -
[8] - Quote
Kimmi Chan wrote:Is there an alternative? During the HED-GP fight there were a dozen threads about how to fix the broken nature of Sov and power projection. I don't want the little guy dicked over. I also don't want to **** over CFC into having to re-win the space they've earned. But doesn't something have to give? i don't want to comment on sov mechanics. i'm just pointing out (again) that ziona has absolutely no interest in any 'little guy', ziona just wants to be able to destroy cfc pocos without having to fight the players who own them. and is unable to consider what that change'd do to the 'little guy' who owns structures |
Benny Ohu
Chaotic Tranquility Casoff
2489
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Posted - 2014.02.15 18:01:00 -
[9] - Quote
well i thought about how allowing any large entity to knock over a starbase in a few minutes would help small alliances and i didn't have to think very long |
Benny Ohu
Chaotic Tranquility Casoff
2498
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Posted - 2014.02.16 13:56:00 -
[10] - Quote
Kimmi Chan wrote:Not gonna lie. I like the pond concept. Would like to know more and hear other thoughts on it.
thoughts: if an idea involves 'let's make things difficult and tedious to try and solve a problem' it's a bad idea if an idea involves 'let's deliberately attempt to reduce player interaction' it's a bad idea if an idea involves 'let's reduce incentive for emergent gameplay' it's a bad idea if your objective is 'let's try to nerf coalitions' a bad idea will result
if the source is infinity ziona it's a bad idea |
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Benny Ohu
Chaotic Tranquility Casoff
2501
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Posted - 2014.02.16 14:07:00 -
[11] - Quote
idea: add reasons to fight people beyond "we hate those guys" and "gotta fight someone vOv" |
Benny Ohu
Chaotic Tranquility Casoff
2502
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Posted - 2014.02.16 14:16:00 -
[12] - Quote
La Nariz wrote:Benny Ohu wrote:idea: add reasons to fight people beyond "we hate those guys" and "gotta fight someone vOv" You mean like an economic incentive and a revamp of sov? Perhaps we need to do the incentive now and nerf highsec since the sov revamp keeps being pushed back. i was just thinking that. weird! |
Benny Ohu
Chaotic Tranquility Casoff
2504
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Posted - 2014.02.16 14:41:00 -
[13] - Quote
Sentamon wrote:Benny Ohu wrote:La Nariz wrote:Benny Ohu wrote:idea: add reasons to fight people beyond "we hate those guys" and "gotta fight someone vOv" You mean like an economic incentive and a revamp of sov? Perhaps we need to do the incentive now and nerf highsec since the sov revamp keeps being pushed back. i was just thinking that. weird! Yes! improved economic incentives will just cause a flood of people from highsec to take up arms and invade nullsec. give me a break. Nerfing highsec hasn't done it before and it won't again. The only thing that needs nerfing and extremely heavy nerfing is the fact that a small group of people can control all of nullsec though absolutely horrendous game mechanics that let you project all your power anyplace at anytime. the idea would be to incentivise fighting one's neighbors for space instead of guys half a galaxy away because n3's great-grandfather stole cfc's great-grandmother's mule a hundred years ago
i imagine nerfing power projection wouldn't actually incentivise that, it just decentivises the last remaining fight in new eden
i don't want to actually comment on other needs for nerfing force projection, jumpdrives and whatever because i have nfi
-if- force projection is a contributing factor to the current state of nullsec i'd want inventives to fight implemented first, with a roadmap for nerfing force projection once that's sorted out |
Benny Ohu
Chaotic Tranquility Casoff
2504
|
Posted - 2014.02.16 15:04:00 -
[14] - Quote
CaldariCitizen20923021 wrote:"just get 35-40k people to follow you, how hard can it be, having 4-5 years to take sov is a valid game mechanic and we shouldn't change it"
thankyou for your input. |
Benny Ohu
Chaotic Tranquility Casoff
2509
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Posted - 2014.02.17 14:04:00 -
[15] - Quote
Kimmi Chan wrote:So at the end of 30 pages it seems that everyone agrees that SovNull is fine for the big guys and the little guys. I mean seriously, read through this thread and all I see is bickering, whining, and general horseshit. it's impossible to have an actual discussion around npc alts and the various forums cancers |
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